Continuing from its 1.0 release in May 2024, the strategy and base-builder game ‘The Tribe Must Survive’ today released a new patch that includes a new community requested game mode that allows for a more casual experience as well as 15 new achievements designed to challenge the core community to tackle “Impossible Strategies”.
STOCKHOLM, June 13, 2024 /PRNewswire/ —
Exploring a Lovecraftian Stone Age – at your own pace
The Tribe Must Survive divides its gameplay into two modes: Survival Mode and Explorer Mode. Survival Mode remains the core experience, featuring all five Disasters, inner conflicts and other challenging modifiers. The new Explorer Mode provides a relaxed gameplay experience with no Disasters or Inner Conflicts, allowing players to delve into the game’s core mechanics at their own pace. This mode, with a Tribe Population cap of 300, offers reduced XP gain and does not support Achievements, yet still requires strategic decision-making to ensure the Tribe thrives.
Master the Impossible
In addition to the Explorer mode, a new array of achievements have been added to the game’s Survival Mode. The 15 completely new achievements are inspired by what the community has named the “Impossible Strategies”, ways of completing a play session that require extreme skill, knowledge and a pinch of luck to pull off.
In addition, the update includes a number of minor features, Quality of Life improvements, and general fixes.
The Tribe Must Survive
There’s no single way to survive, and each run will have different advantages and troubles for the player to solve driven by the Tribe Members’ behaviors. The game is made to be a challenge, though each failure only serves to bring players closer to the next success.
For more information, please visit the website or join the community on Discord, X, and Tiktok.
For more information, please contact;
Gustav Nisser, Head of Third Party Publishing, Starbreeze Entertainment
E-mail: publishing@starbreeze.com
Phone: +46(0)8-209 208
About Walking Tree Games
Walking Tree Games GmbH is a German independent development studio, founded by Simon Mittrücker and Georg Meyer who previously worked together in the game industry. The studio was officially founded in 2021 and immediately kicked off work on their first game; “The Tribe Must Survive”. For more information, please visit www.thetribemustsurvive.com.
About Starbreeze’ Third-Party Publishing
Your ideas. Our expertise. We empower and amplify the creativity of game developers by providing them with the support and resources to bring their visions to a global audience. Starbreeze offers turnkey publishing services, including; game development funding, release management, marketing, creative development of video and imagery, CRM, community management, data management & analytics as well as quality assurance, and more.
About Starbreeze
Starbreeze is an independent developer, creator, publisher and distributor of PC and console targeting the global market, with studios in Stockholm, Barcelona, Paris and London. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm. For more information, please visit www.starbreeze.com.
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SOURCE Starbreeze AB