X

U.S Consumer Spending on Video Games Totaled $58.7 Billion in 2024

Spending on content for mobile games continues to increase, solidifying a trend in how Americans are playing games. WASHINGTON, Jan.…

CREAL Unveils its New Light Field Display for Augmented Reality: The Next Generation of AR Coming Today

Clarity - CREAL's new light field display is ready for integration, bringing OEMs a solution that enables uncompromised vision comfort and…

Rokid Fosters AR Ecosystem and Innovation at Spatial Joy 2024 The Global AR Application Development Championship Finals

LAS VEGAS, Jan. 23, 2025 /PRNewswire/ -- At CES 2025, Rokid made waves in global AR scene, showcasing a suite of…

Topaz Labs’ Gigapixel iOS debuts, hits App Store Top 10 in first day

DALLAS, Jan. 22, 2025 /PRNewswire/ -- For the first time ever, users can now enhance photos using AI on their…

Global Private 5G Network Market Experiences Explosive Growth with 46.8% CAGR

Comprehensive Report Unveils Latest Advances, Market Dynamics, and Practical Applications in the Private 5G Network Sector BOSTON, Jan. 22, 2025…

Virtuos Launches a New Era of Collaborative Game Development with Strategic Acquisitions of Pipeworks (USA), Abstraction (Netherlands), and Umanaïa (Canada)

Acquiring best-in-class studios in the Western region enhances Virtuos’ creative game development, establishing it as a glocalized development powerhouseSINGAPORE--(BUSINESS WIRE)--Virtuos,…

$1.1 Trillion at Stake: Pearson Report Urges Action, Solutions for Skills Gap

Demographic shifts, technological advances, unprepared workforce put economies at risk of "skills chasm"Annual U.S. earnings losses of $1.1 trillion from…

Metavista3D Announces Significant Advancement in 2D Readability on 3D Displays

Vancouver, British Columbia--(Newsfile Corp. - January 22, 2025) - Metavista3D Inc. (TSXV: DDD) (FSE: E3T)  ("Metavista3D" or the "Company") Metavista3D, a pioneering…

United States Video Game Market Forecast Report and Company Analysis 2025-2033, Featuring Activision Blizzard, Electronic Arts, Microsoft, Nintendo, Take-Two Interactive, Sony, Apple, Bandai Namco – ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--The "United States Video Game Market by Category, Age Group, Gender, Income, and Company Analysis from 2025-2033" report has…

CAST IRON MEDIA ANNOUNCES EXTENSION OF MLB PARTNERSHIP; STRATEGIC INVESTMENT FROM ORKILA CAPITAL

MLB Becomes Equity Partner as Part of Expanded Relationship  WHITE PLAINS, N.Y., Jan. 22, 2025 /PRNewswire/ -- Cast Iron Media, a…