3D Digital Asset Market worth $51.8 billion by 2029 – Exclusive Report by MarketsandMarkets™
CHICAGO, July 2, 2024 /PRNewswire/ — The 3D Digital Asset Market is expected to grow from USD 28.3 billion in 2024 to USD 51.8 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 12.9% during the forecast period, according to a new report by MarketsandMarkets™. Advancements in AR and VR will boost the growth of the 3D Digital Asset Market during the forecast period. The significant factor is the increasing utilization of 3D assets in gaming, film, and e-commerce, influenced by the demand for immersive and interactive experiences. The market is anticipated to experience further growth due to the rising investments in advanced 3D content creation technologies and tools, allowing for the creation of more complex and high-quality digital assets.
Browse in-depth TOC on “3D Digital Asset Market“
292 – Tables
68 – Figures
309 – Pages
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Scope of the Report
Report Metrics |
Details |
Market Size Available For Years |
2019–2029 |
Base Year Considered |
2023 |
Forecast Period |
2024–2029 |
Forecast Units |
Value (USD Billion) |
Segments Covered |
Component, Application, Deployment Mode, Vertical and Region |
Regions Covered |
North America, Europe, Asia Pacific, Middle East & Africa, and Latin America |
Companies Covered |
Autodesk (US), Siemens (Germany), Adobe (US), Unity (US), NVIDIA (US), Microsoft (US), Ansys (US), Epic Games (US), PTC (US), Trimble (US), Sony (Tokyo), Apple (US), Meta (US), Reply (Italy), Google (US), IKEA (Netherlands), Hexa (Israel), Threekit (US), Sitecore (US), Daminion (US), Consortiq (UK), Modelry (US), Design Connected (Bulgaria), VNTANA (US), Cesium (US), Keyshot (US), and Moovly (Belgium). |
The 3D scanners hold the largest share during the forecast period by hardware type.
The 3D scanners segment within the 3D Digital Asset Market is pivotal, providing essential tools for capturing precise, high-resolution 3D models of physical objects. These devices utilize laser, structured light, or photogrammetry technologies to create detailed digital replicas, facilitating accurate asset creation and management. Industries such as manufacturing, healthcare, and entertainment leverage 3D scanners for applications ranging from quality control and prototyping to virtual reality and immersive media. This segment drives innovation and efficiency, enabling seamless integration of physical and digital workflows, thus enhancing the overall value chain in digital asset management.
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The 3D animation segment will grow at the highest CAGR during the forecast period by software type.
Software for 3D animations in the 3D Digital Asset Market software sector helps create, modify, and produce dynamic 3D animations. These tools are necessary for entertainment, advertising, and gaming, allowing artists and designers to give life to characters, environments, and visual effects with realism and creativity. Important aspects include animation controls based on timeline, rigging and character animation functions, particle systems, and advanced rendering choices. This type of software improves how work is done, assists in working together, and enables creative experts to produce engaging visual stories on different media platforms.
Based on region, the Asia Pacific region will grow at the highest CAGR during the forecast period.
The Asia Pacific region, comprising China, Japan, Australia & New Zealand, plays a significant role in the 3D Digital Asset Market. These nations showcase various economic terrains and technological progress, each playing a distinct role in accepting and expanding digital asset management systems. China excels in quick digital transformation, while Japan highlights precision engineering and innovation. Australia and New Zealand contribute their knowledge in creative sectors and new technologies. Together, these countries form an active market environment for 3D digital asset solutions in Asia Pacific.
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Top Companies in 3D Digital Asset Market:
Some of the key players operating in the 3D Digital Asset are – Autodesk (US), Siemens (Germany), Adobe (US), Unity (US), NVIDIA (US), Microsoft (US), Ansys (US), Epic Games (US), PTC (US), Trimble (US), Sony (Tokyo), Apple (US), Meta (US), Reply (Italy), Google (US), IKEA (Netherlands), Hexa (Israel), Threekit (US), Sitecore (US), Daminion (US), Consortiq (UK), Modelry (US), Design Connected (Bulgaria), VNTANA (US), Cesium (US), Keyshot (US), and Moovly (Belgium).
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